In computer networking, cut-through is a method for
packet switching systems, wherein the switch starts
has been received, normally as soon as the destination
address is processed. Compared to store and forward,
this technique reduces latency through the switch, but
decreases reliability; corrupted frames are potentially
forwarded.
Adaptive switching dynamically selects between cut-
through and store and forward behaviors based on
current network conditions.
Pure cut-through switching is only possible when the
speed of the outgoing interface is equal to the incoming
interface speed.
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